The goal of communication is
to provide inspiring information
to move people to action.
The goal of communication is to provide inspiring information to move people to action.
- Guy Kawasaki -
Role
Founder
Product Designer
About
Kaksha is a mobile-first classroom management tool that helps educators develop a more engaging and collaborative relationship with their students by serving as a strong bedrock for instant communication and information relay.
Kasha is a mobile-first classroom management tool that helps educators develop a more engaging and collaborative relationship with their students by serving as a strong bedrock for instant communication and information relay.
Duration
Duration
July - December
2018
Team
Team
2 Designers
6 Developers
2 Designers
4 Developers
Contribution
Contribution
User Research, Information Architecture,
Prototyping, Conceptual Design, Visual Design
Problems
Lack of proven mechanisms to
identify student needs based on in-class performance.
Lack of proven mechanisms to
identify student needs based on
in-class performance.
Recurring inefficiencies in information relay and resource distribution between teachers
and students.
Recurring inefficiencies in information relay and resource distribution between teachers
and students.
Products used in academia have notorious usability standards and are hard to deploy at an enterprise level.
Products used in academia have
notorious usability standards and are hard to deploy at an enterprise level.
Findings
Students in Universities check their mobile devices as many as 150 times a day on an average.
Students in Universities check their mobile devices as many as 150 times a day on an average.
Research findings from Smartphone Dependency, Hedonism and Purchase Behavior: Implications for Digital India Initiatives
Research findings from Smartphone Dependency, Hedonism and Purchase Behavior: Implications for Digital India Initiatives
India is projected to contribute 27% of the world’s new college-educated workforce between 2010 and 2030.
Ernst & Young publication: Higher education in India:
Moving towards global relevance and competitiveness
Research
Users
Our qualitative research methods kept evolving and there was no ‘by the textbook’ moment ever, there were constant improvisations and multiple process discovery stages. The user research phase consisted of ethnographic studies on student and teacher behavior, formal interviews, informal conversations, and field studies.
Our research showed us that universities with more staff per student have a better chance of creating an engaged and interactive teaching environment, thus producing more qualified and industry ready graduates. When the ratio starts getting up over 20 to 1, you'll find that it gets challenging for professors to provide the type of personal academic advising, independent study opportunities, and thesis oversight which are valuable during one’s undergraduate years.
But with 40-50 students in a class, there is no way a single student was receiving the attention they need or the quality of education they were paying for. Teachers who had to deal with fewer students at a single time seemed more content with their jobs as compared to those who had to deal with more than 40 students at once.
I consulted with student and teacher counselors to gain insights on the behavioral dynamics within academia. All of this led me to a point where I was spending more time outside my own classroom and immersing myself within the walls of staff rooms. As a student myself, this experience helped me develop a strong rationale to advocate on behalf of teachers and not just students when making design decisions.
Product and market
During our product and market research phase, we saw that most of the big LMS (Learning Management Systems) companies had built catered solutions for the most niche use cases you'd find in classrooms. The problems lied in the effectiveness of these solutions. Rather than helping one manage their classroom and lessening the workload, they'd directly contribute to it. The older applications were extremely feature-rich but suffered so much when it came to UX, with ridiculously high learning curves even by Ed-Tech standards.
During our competitive analysis, instead of just marking features off in an analysis matrix, we also assigned a score for design, usability, learning curve and effectiveness. When designing for real people you meet and see every day, we couldn't afford to write their needs off in a comparative feature list. We also assigned a score for how much time a user was saving through their use of the service by subtracting it from the time taken to perform the said task without the service.
We closely studied and analyzed over 20 products that were currently in the market locally and globally and found some recurring patterns. Out of all our finding, these two rung a bell with us -
Almost all of the services we looked at received complaints of capricious or unreliable notification delivery services.
Skimped heavily on mobile experiences or did not support mobile devices altogether.
Ideation + Brainstorming
After developing a firm understanding of the product landscape within the Ed-Tech sphere, we evaluated the feasibility of building a mobile-first classroom management tool for higher-ed classrooms in India.
We did not want to get into the business of shipping features that our potential competitors already offered, as it’d be an uphill battle with us playing constant catch up while bleeding out on the timeline. Instead of replicating feature lists of our competition just to fit in comparison tables, we broke down the motives and actions of our users into intentions and resulting actions. Later we classified them on the basis of effectiveness wrt. to the time consumed.
This gave us space to think using first principles and craft solutions around those from the ground up.
As a principal designer on a team of most developers, I had to set a tone for participation at the onset of the project. This was achieved through participation in implementation agnostic brainstorming sessions with the team and our sponsor users.
In order to make sure everyone felt heard, Prakhar and I took steps to rapidly design and prototype medium to high fidelity wireframes simultaneously as ideas were pouring in from the team members and users. This helped with the visualization of our product in the minds of everyone working on Kaksha and brought about a culture of healthy conversation and actionable feedback within the team. Now, we were equipped with multiple versions of what a concept might look like when implemented, allowing the team to ask questions like -
"How much of our user base would really care about this?"
"Is this something you'd use on your phone on a daily basis?"
"Is it even conceivable with the data we think we might have?"
"Are we asking for too much effort from the user?"
"Isn't this being a little too intrusive?"
"Doesn't having all your due dates in one place cause anxiety?"
Information Architecture
Since this was a Version 1.0 product, it was crucial for us to take a data-aware approach in order to be able to afford some flexibility in the future in terms of product direction. Having been equipped with an understanding of the context, users, and the content we had to design for, the IA process took quite a bit of going back and forth with the team members, a bit of trial and error, and lastly intuition. The key principles that drove the decision making process during the IA phase were -
We also wanted to take as little data from the users as possible in the beginning, and directly provide value back to them by deriving actionable insights that they wouldn’t obtain elsewhere, strengthening our retention play.
Classroom Structure
Classrooms lay the foundation for Kaksha, they've been designed to emulate the mental models of college goers and teachers. Each subject teacher creates a classroom and invites the respective students of that class. Students receive updates in the form of posts on the classroom feed just like any other social platform. We've included some special post types such as:
The classroom feed is restricted to only posts from instructors to make sure nothing of significance is lost or missed by a student. Meanwhile, students can post and initiate discussions under the discussions tab as the name suggests.
The resources tab is a repository for courseware and supplementary reading material provided by the instructor with a folder and file structure to allow for organization of course content,
Global Navigation
Setting up the navigation is one of the first things I try to get done after working on IA, as it makes it easier to visualize the product if you know what kind of navigation you'd be using.
Having your navigation ready gives you and the team an unparalleled sense of momentum during sprints while helping you chunk similar types of data and objects faster and in a logical manner.
Visual Design + Typography
When it came to the visual tone for Kaksha, we undoubtedly wanted to craft an amiable personality around the product. I asked the team members to think of Kaksha not as a product, app, or service, but as another person in the classroom, following it up with a question -
“What qualities would you use
to describe her?”
Colours
Considering that this product will mostly end up in the hands of Young Adults ( 16- 25 ) and Adults ( 25- 50 ), we wanted our visual tone to balance and reflect the taste and preferences of the erstwhile while retaining a sense of energy and playfulness exhibited by the latter.
This palette proved to be versatile during state management, allowing us to use our primary (Turf) and secondary (Tang) in success and intermediate states while we reserved Hgb solely for error states. We really wanted to control our visual footprint until we had our brand and identity guidelines in place.
Typography
Headers + Titles
Archivo was a no brainer for us, it has perfectly balanced shoulders, weights and cap height. Archivo became our default header font for all page and section titles.
Paragragh Text
Even though Rubik and Archivo are influenced by the same late 19th Century American Typeface Style, Rubik projects a sense of comfort owing to its rounded edges and curvy hooks, the kind missing from Archivo.
Profile + Special Post Headers
Song Myung is a bit of a wildcard in here. In order to pay tribute to the usage of Times New Roman as a default title font in research papers, we chose to include a Serif font in our typekit.
Key User flows
User Onboarding
The user onboarding process can solely be held responsible for high drop off rates in most mobile applications. A good onboarding experience can go a long way in building loyalty and trust with your users. This was also a way for us introduce Kaksha's warm personality into the foreground. We gave security and the user fallibility utmost importance while designing this journey.
Classrooms
Classrooms are pretty straightforward. They are groups of students learning the same subject under the same teacher. Each classroom has a feed, resources and a discussions section. All settings and data related to one class can be found here within the records section available only for the teachers. Attendace and perfomance records can be exported as CSVs or Excel Sheets.
Resources
Resources are repositories for teachers to upload all the course material for a subject in a folder and file structure, allowing them to organize courseware in a consumable and easily accessable manner.
This allowed for the maintenance of a single source of truth for the students. Now they wouldn't have to scramble a week or day before the exam to find the required course material.
Forms + Assignments
Forms play a very essential role within academic institutions. They are used by administrative staff and teachers for data collection and record keeping. Through the course of a semester, a teacher has to deal with at least 6-10 mass data collection forms. These are forms where students need to submit details wrt. to their internship status, attendance records, event participation records, scholarship eligibility, leave application etc.
The problem with most form services is that they aren't targetted, they are public links which are shared with no mechanism to track how many students out of the total intended students have filled the form. We witnessed instructors maintaining a checklist to mark the received responses on a sheet of paper.
Often, the intended target for these forms in private education institutions is in the ballpark of 400-600 students. In order to send reminders to students for filling the forms, they'd send an email blast to all the students including those who've already participated due to lack of apparatus to quickly pinpoint who exactly hasn't submitted the form.
We built our forms and assignment modules to solve this very issue by measuring participation and sending reminders to defaulters through reminder messages. These messages would be sent directly into the student inbox on Kaksha from the teacher's account. This would also propel the usage of the inbox feature.
High fidelity prototypes and designs
Kaksha is currently undergoing alpha testing. Shoot me a mail at aditya@chaiwala.design to know more about Kaksha and its features.
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